# Codex Tool Mapping Skills use Claude Code tool names. When you encounter these in a skill, use your platform equivalent: | Skill references | Codex equivalent | |-----------------|------------------| | `Task` tool (dispatch subagent) | `spawn_agent` (see [Named agent dispatch](#named-agent-dispatch)) | | Multiple `Task` calls (parallel) | Multiple `spawn_agent` calls | | Task returns result | `wait` | | Task completes automatically | `close_agent` to free slot | | `TodoWrite` (task tracking) | `update_plan` | | `Skill` tool (invoke a skill) | Skills load natively — just follow the instructions | | `Read`, `Write`, `Edit` (files) | Use your native file tools | | `Bash` (run commands) | Use your native shell tools | ## Subagent dispatch requires multi-agent support Add to your Codex config (`~/.codex/config.toml`): ```toml [features] multi_agent = true ``` This enables `spawn_agent`, `wait`, and `close_agent` for skills like `dispatching-parallel-agents` and `subagent-driven-development`. ## Named agent dispatch Claude Code skills reference named agent types like `superpowers:code-reviewer`. Codex does not have a named agent registry — `spawn_agent` creates generic agents from built-in roles (`default`, `explorer`, `worker`). When a skill says to dispatch a named agent type: 1. Find the agent's prompt file (e.g., `agents/code-reviewer.md` or the skill's local prompt template like `code-quality-reviewer-prompt.md`) 2. Read the prompt content 3. Fill any template placeholders (`{BASE_SHA}`, `{WHAT_WAS_IMPLEMENTED}`, etc.) 4. Spawn a `worker` agent with the filled content as the `message` | Skill instruction | Codex equivalent | |-------------------|------------------| | `Task tool (superpowers:code-reviewer)` | `spawn_agent(agent_type="worker", message=...)` with `code-reviewer.md` content | | `Task tool (general-purpose)` with inline prompt | `spawn_agent(message=...)` with the same prompt | ### Message framing The `message` parameter is user-level input, not a system prompt. Structure it for maximum instruction adherence: ``` Your task is to perform the following. Follow the instructions below exactly. [filled prompt content from the agent's .md file] Execute this now. Output ONLY the structured response following the format specified in the instructions above. ``` - Use task-delegation framing ("Your task is...") rather than persona framing ("You are...") - Wrap instructions in XML tags — the model treats tagged blocks as authoritative - End with an explicit execution directive to prevent summarization of the instructions ### When this workaround can be removed This approach compensates for Codex's plugin system not yet supporting an `agents` field in `plugin.json`. When `RawPluginManifest` gains an `agents` field, the plugin can symlink to `agents/` (mirroring the existing `skills/` symlink) and skills can dispatch named agent types directly. ## Environment Detection Skills that create worktrees or finish branches should detect their environment with read-only git commands before proceeding: ```bash GIT_DIR=$(cd "$(git rev-parse --git-dir)" 2>/dev/null && pwd -P) GIT_COMMON=$(cd "$(git rev-parse --git-common-dir)" 2>/dev/null && pwd -P) BRANCH=$(git branch --show-current) ``` - `GIT_DIR != GIT_COMMON` → already in a linked worktree (skip creation) - `BRANCH` empty → detached HEAD (cannot branch/push/PR from sandbox) See `using-git-worktrees` Step 0 and `finishing-a-development-branch` Step 1 for how each skill uses these signals. ## Codex App Finishing When the sandbox blocks branch/push operations (detached HEAD in an externally managed worktree), the agent commits all work and informs the user to use the App's native controls: - **"Create branch"** — names the branch, then commit/push/PR via App UI - **"Hand off to local"** — transfers work to the user's local checkout The agent can still run tests, stage files, and output suggested branch names, commit messages, and PR descriptions for the user to copy.